No-Go-Zone, the new release from Warm Acre, takes miniatures gaming onto the streets, where Law and Chaos collide.

In this everyday battlefield vandals tag up their turf, prostitutes ply their trade and hooligans run amok, while police fight to restore order and paramedics patch up the wounded.

The game has a distinctly British ‘underground’ feel, drawing inspiration from films such as Snatch, The Football Factory and Adulthood.

As with Hour of Glory, Warm Acre’s previous release, No-Go-Zone is an asymmetrical game. The experience of playing Law is completely different from playing Chaos, with different challenges tactical choices and objectives. The game also features an innovative ‘action-resistance’ system that provides pace and tension by focusing on intuition rather than luck.

No-Go-Zone is supported by a range of figures which will be expanded in future scenarios and rules supplements.

Warm Acre are a small games company co-owned by Wolfrik Galland and Gav Tyler. Both started working in the wargames industry at Games Workshop and have since collaborated in such projects as The World of Warhammer and Warhammer: English Civil War as well as Hour of Glory and Bunkerstorm. 



The No-Go-Zone rulebook and miniatures set will be released at Salute Zero Nine (London) in March and will be available to order from the Warm Acre web store from 30th March. 

If you are interested in stocking No-Go-Zone or know a potential stockist, please contact us at bunkerworld@warmacre.com